DIGITAL SPRINGBOARD #4 OPEN CALL

DIGITAL SPRINGBOARD #4 OPEN CALL

メディアは道具ではなく、私たちの認識を形づくる環境そのものである 『DIGITAL SPRINGBOARD』第4回は、NEORTが虎ノ門・TOKYO NODEのデジタルサイネージを舞台に、「都市空間のメディアと環境」をテーマとした作品を公募する企画です。スクリーン、広告、監視カメラが物理空間と溶け合う都市という巨大なメディア環境を、アートを通じて可視化し、人間中心ではない都市のあり方を探ります。公募期間は2025年11月10日〜29日。選出された最大10作品を虎ノ門ヒルズステーションタワーB2Fのエントランスサイネージで放映するほか、12月にはNEORT++で同テーマのグループ展(12月5日〜21日)を連動開催します。

Artists

Brendan Downs is an international video artist whose practice bends the fragile boundary between signal and spirit. Working with analog glitch gear, vintage mixers, and the raw imperfections of cathode-ray technology, Downs transforms distortion into poetry. His work thrives in the liminal space where error becomes intentional, where static and noise reveal hidden meaning. With exhibitions across Italy, Canada, and Florida, Downs has steadily cultivated an international presence, showing audiences how obsolete technologies can still pulse with life, myth, and unexpected beauty. Each piece often begins as a simple image—silhouettes, archival footage, or live performance—and is reprocessed through layers of video-synthesis, data-moshing, and CRT filming until it becomes something uncanny, alive, and resonant with memory. For Downs, glitch is not failure but revelation. His art insists that the breakdown of technology mirrors the instability of human perception, offering a chance to witness the digital world as something mystical rather than mechanical. By embracing unpredictability, Downs invites viewers to step into a realm where errors guide us toward deeper truths.
https://sbrenn.com/ Tokyo based looking for collaboration or work ^^ sbren156@pratt.edu
Digital & generative artist. Virtual and physical space explorer. 3D printing enthusiast. Art Ph.D. https://pdudko.com
Designer, Artist, Curator, Teacher, Builder, Game Developer. - stipinp.com As a designer and visual artist, I’ve been able to connect different worlds: the physical and the digital, the local and the global. My work blends interior design, pixel art, 2D and 3D art, video games, metaverses, and Web3 art experiences. I’ve created over 20 digital art collections, including 3D pieces, pixel art, animations, illustrations, videos, and generative works. My art has been exhibited in Japan, Switzerland, Canada, the USA, Spain, Belgium, and Argentina. As a curator, I’ve organized, assembled, and curated the first NFT and tokenized art exhibitions in Tucumán, including one at the Museo de la Ciudad. I also created the first metaverse dedicated to emerging artists. Most recently, I curated and installed a digital art exhibition at Nox Gallery in Tokyo, Japan. As founder and cultural manager of *Maskay Gallery / Community*, I support emerging artists from Northwestern Argentina (NOA) in navigating the digital and Web3 ecosystem, enhancing their visibility and opportunities within the global art landscape. My focus is always on collaborative creativity, cultural impact, and artistic innovation. As a creative director, I lead both personal and group projects involving Tucumán’s cultural heritage and urban intervention explorations. I also incorporate AI tools in creative processes and develop experimental art projects. As a game developer, I’m working on *Suri Dimension*, a video game and playful experiences that are part of my graphic universe. This project is based on research and explorations of archaeological iconography from Northwestern Argentina (NOA), specifically the Yungas region—always with a deep respect for the region’s cultural heritage.
I make generative art using p5.js and pico8. CompSci MSc.
person
Artist based in Berlin and Chiba Instagram @maharumaeno
Experimental artist. music and generativeart. Based in Japan